Documentation Index
Fetch the complete documentation index at: https://www.cometchat.com/docs/llms.txt
Use this file to discover all available pages before exploring further.
Overview
This section demonstrates how to start a call session in an iOS application. Previously known as Direct Calling. Before you begin, we strongly recommend you read the calling setup guide.If you want to implement a complete calling experience with ringing functionality (incoming/outgoing call UI), follow the Ringing guide first. Once the call is accepted, return here to start the call session.
Generate Call Token
A call token is required for secure access to a call session. Each token is unique to a specific session and user combination, ensuring that only authorized users can join the call. You can generate the token just before starting the call, or generate and store it ahead of time based on your use case. Use thegenerateToken() method to create a call token:
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| Parameter | Description |
|---|---|
sessionId | The unique session ID. In ringing flow, this is available in the Call object. For standalone calls, generate a random unique string. |
authToken | The logged-in user’s auth token from CometChat.getUserAuthToken(). |
Start Call Session
Use thestartSession() method to join a call session. This method requires a call token (generated in the previous step) and a CallSettings object that configures the call UI and behavior.
The CallSettings class configures the call UI and behavior. Use CallSettingsBuilder to create a CallSettings instance with the following required parameters:
| Parameter | Description |
|---|---|
view | A UIView where the calling UI will be rendered |
callToken | The GenerateToken object received from generateToken() onSuccess |
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Call Settings
Configure the call experience using the followingCallSettingsBuilder methods:
| Method | Description |
|---|---|
setDefaultLayout(Bool) | Enables or disables the default call UI layout with built-in controls. true shows the default layout. Default: true |
setIsAudioOnly(Bool) | Sets whether the call is audio-only or audio-video. true for audio-only. Default: false |
setIsSingleMode(Bool) | Enables single participant mode. |
setShowSwitchToVideoCall(Bool) | Shows or hides the switch to video call button. |
setEnableVideoTileClick(Bool) | Enables or disables click interactions on video tiles. Default: true |
setEnableDraggableVideoTile(Bool) | Enables or disables drag functionality for video tiles in Spotlight mode. Default: true |
setEndCallButtonDisable(Bool) | Shows or hides the end call button. Default: false (shown) |
setShowRecordingButton(Bool) | Shows or hides the recording button. Default: false |
setSwitchCameraButtonDisable(Bool) | Shows or hides the switch camera button. Default: false (shown) |
setMuteAudioButtonDisable(Bool) | Shows or hides the mute audio button. Default: false (shown) |
setPauseVideoButtonDisable(Bool) | Shows or hides the pause video button. Default: false (shown) |
setAudioModeButtonDisable(Bool) | Shows or hides the audio mode selection button. Default: false (shown) |
setStartAudioMuted(Bool) | Starts the call with the microphone muted. Default: false |
setStartVideoMuted(Bool) | Starts the call with the camera turned off. Default: false |
setMode(DisplayModes) | Sets the call UI layout mode. Available: .default, .single, .spotlight. Default: .default |
setAvatarMode(AvatarMode) | Sets avatar display mode. Available: .circle, .square, .fullscreen. Default: .circle |
setDefaultAudioMode(AudioMode) | Sets the initial audio output device. Available: SPEAKER, EARPIECE, BLUETOOTH, HEADPHONES |
setIdleTimeoutPeriod(Int) | Sets idle timeout in seconds. Warning appears 60 seconds before auto-termination. Default: 180. v4.1.1+ |
setDelegate(self) | Sets the delegate to receive call events. |
Call Listeners
TheCallsEventsDelegate protocol provides real-time callbacks for call session events, including participant changes, call state updates, and error conditions.
To receive call events, conform to CallsEventsDelegate and set the delegate in CallSettingsBuilder using setDelegate(self).
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Events
| Event | Description |
|---|---|
onCallEnded() | Invoked when the call session terminates for a 1:1 call. Both participants receive this callback. |
onSessionTimeout() | Invoked when the call is auto-terminated due to inactivity (default: 180 seconds). v4.1.1+ |
onCallEndButtonPressed() | Invoked when the local user taps the end call button. For ringing flow, call CometChat.endCall(). For standalone, call CometChatCalls.endSession(). |
onUserJoined(rtcUser: RTCUser) | Invoked when a remote participant joins. |
onUserLeft(rtcUser: RTCUser) | Invoked when a remote participant leaves. |
onUserListChanged(rtcUsers: [RTCUser]) | Invoked whenever the participant list changes. |
onAudioModeChanged(mode: [AudioMode]) | Invoked when available audio devices change. |
onCallSwitchedToVideo(callSwitchedInfo: CallSwitchRequestInfo) | Invoked when an audio call is upgraded to video. |
onUserMuted(rtcMutedUser: RTCMutedUser) | Invoked when a participant’s mute state changes. |
onRecordingToggled(recordingInfo: RTCRecordingInfo) | Invoked when call recording starts or stops. |
End Call Session
Ending a call session properly is essential to release media resources (camera, microphone, network connections) and update call state across all participants.Ringing Flow
When using the Ringing flow, you must coordinate between the CometChat Chat SDK and the Calls SDK to properly terminate the call.The Ringing flow requires calling methods from both the Chat SDK (
CometChat.endCall()) and the Calls SDK (CometChatCalls.endSession()) to ensure proper call termination.onCallEndButtonPressed() callback is triggered. Inside this callback, call CometChat.endCall(). On success, call CometChat.clearActiveCall() and CometChatCalls.endSession().
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onCallEnded() callback):
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Session Only Flow
When using the Session Only flow (without ringing), you only need to call the Calls SDK method to end the session.- Swift
Methods
These methods are available for performing custom actions during an active call session. Use them to build custom UI controls or implement specific behaviors based on your use case.These methods can only be called when a call session is active.
Switch Camera
Toggles between the front and rear camera during a video call.- Swift
- Objective-C
Mute Audio
Controls the local audio stream transmission.- Swift
- Objective-C
Pause Video
Controls the local video stream transmission.- Swift
- Objective-C
Set Audio Mode
Routes the audio output to a specific device.- Swift
- Objective-C
Enter PIP Mode
Enters Picture-in-Picture mode.- Swift
- Objective-C
Exit PIP Mode
Exits Picture-in-Picture mode.- Swift
- Objective-C
Switch To Video Call
Upgrades an ongoing audio call to a video call.- Swift
- Objective-C
Start Recording
Starts recording the call session.- Swift
- Objective-C
Stop Recording
Stops an ongoing call recording.- Swift
- Objective-C
End Call
Terminates the current call session and releases all media resources.- Swift
- Objective-C